
- #STALKER CALL OF PRIPYAT GAMEDATA FOLDERS INSTALL#
- #STALKER CALL OF PRIPYAT GAMEDATA FOLDERS MOD#
- #STALKER CALL OF PRIPYAT GAMEDATA FOLDERS FREE#
Alundaio For The Spawn Function On Actor Camera. /rebates/&252fstalker-call-of-pripyat-gamedata-folders. But The Unpacker Was vital, To Modify The This Is Important, Right? To The Creator Of The Game Files Unpacker.

Biggest Problem Is Not The NPCs In Game, But The Destruction Of The Level + NPCs On Game Quit. I know You Guys Are Not Going To Resist But, Try Not To Spawn 75000 Squads At The Same Time. 30 Seconds, And Then You Can Start Spawning. The Freezing Is The Result Of All Creatures To Be Created The Easy Way (By Script). When The Game Starts In Zaton, You Might Consider To The Game To Start The 'Game Simulation' First. It Will Be Something Like 'C:Program FilesbitComposer Games - Call of Pripyat' Put The 'gamedata' Folder In Your Game Folder. $game_data$ = true| true| $fs_root$| gamedata $game_data$ = false| true| $fs_root$| gamedata Creating Less Items Now To Prevent Strange Results. If Actor 1 'Medkit' And 1 'tushkano_normal' Will Spawn In Dead Actor's Position.

#STALKER CALL OF PRIPYAT GAMEDATA FOLDERS FREE#
At This Point, They Are Free To Go Anywhere They Want. Companions Will Lose Invulnerability, When The ACTOR/PLAYER Dies. In Theory The Companions Will NOT Die During Blowout In Theory The Companions Should NOT Enter Safe Areas, Unless They Are Teleported To Your In That Specific Safe Area.
#STALKER CALL OF PRIPYAT GAMEDATA FOLDERS MOD#
If you replace any file inside the existent Gamedata folder, then the old mod will probably don't work. Drag the unziped 'Gamedata' folder inside the 'Stalker Call of Pripyat' folder and the mod will be already installed. In General NPC Needs Less Than 1300 Milliseconds To Use The New Behaviour. First of all unzip the downloaded mod, you should have a folder named 'Gamedata', after that go to the following folder: C:\\Program Files (x86)\Steam\steamapps\common\Stalker Call of Pripyat.

I Changed Animation State To Allow A better Attitude. The Other 3 companions Have Minimal Inventory. The companion_gauss Has Less Inventory Items. Using The Squad Spawn Function, ALWAYS Creates A Single Instance Of Each One Of The 4 Spawn Sections There Are 4 Spawn Section Of Companions: companion_gauss, companion_mp5, companion_ak74, And companion_sig550. I Believe The Function Was Originally Created By 'Alundaio', So The Credits Belong To Him. I Changed The Spawn Function To Allow The Npcs To Spawn In Front Of The Player. Every Companion Will Be Replaced By A fresh Instance NPC, Once The Distance To Player Is Bigger Than 120 Meters (Previous Version Was 75 Meters). You Can Shoot Them, But They Are It's ok, They Will Always Remain Neutral. The Previous Two Actions I Said, Are Executed ONLY ONCE. The Money Will Be Given To You, 3 Seconds After The First Spawn. First Companion Created Will Give You Money.

Added A Welcome MSG (As A Tip) And A Speech, Using The 'pri_a18_vano_hello' Sound Script. If You Want More Companions, Repeat The Previous Step. Once in Game, Press 'Esc' To Main And Then Press 'K' Key (For A Single Random Companion).
#STALKER CALL OF PRIPYAT GAMEDATA FOLDERS INSTALL#
Stalker COP (Should Work In All Install Languages) I Also Added A function To Create A Squad (4 Npcs). Based On The Previous Version, But More Realistic. This Mod Was Updated In 10 Minutes, And Tested For About 20 Minutes. #!lRVjCRwa!SwcBgx1qg-XpMqYtVtZ5bVggC4xBERTtlGCgKBGtSYA The contents of the original fx_stalker.Added Squad Spawner + Trading Enabled + Money Bonus You can either replace them with your images with same name (te storyboard 1 second), or to throw any other, but to list them in a file fx_q, is similar to the original In the folder gamedata\textures\fx\ there is a file:fx_stalker_001.dds. Tell me!!! (S.T.A.L.K.E.R.: Call of Pripyat)
