

In our 5e Feats Tier List, Magic Initiate was given an A Tier rating, making it an excellent pickup for specific classes. The cantrips allow for more utility for all characters and alleviate some of the stress from your other casters.
#MAGIC INITIATE 5E FREE#
Getting two cantrips that you can cast an unlimited number of times is really good, and a free cast of a 1st-level spell isn’t bad either. This feat is incredibly versatile, and there is a reasonable case that can be made for most builds to think about picking it up.

Your spellcasting modifier for any spells cast from this feat corresponds to the spellcasting modifier for the class you chose (e.g., if you picked the cleric spell list, your modifier is Wisdom).You can only cast this spell at 1st-level, and you must take a long rest before casting it again. You also gain one 1st-level spell from that same class’ spell list. Two cantrips of any of the following classes: bard, cleric, druid, sorcerer, warlock, or wizard.Regardless of whether or not your character can cast spells, once you pick this feat, you gain: One of the most powerful feats in 5e is Magic Initiate, allowing any character to fulfill their fledgling spellcaster dreams.

Every class has access to spellcasting in one way or another, though some may need to work harder to get there. Spellcasting is not restricted to only a select few of classes in Dungeons & Dragons. Arcane Eye may earn a small commission from affiliate links in this article.
